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Sound forge audio studio 14
Sound forge audio studio 14




sound forge audio studio 14

The game was officially announced at Electronic Entertainment Expo 2011 (E3) on June 6. Several external studios assisted 343 Industries with developing Halo 4, and over 350 people worked on the game in total. A goal for Halo 4 's story was to incorporate more human elements to achieve this, the developers chose to delve more deeply into the relationship between the two protagonists, Master Chief and Cortana. Existing characters and assets received visual overhauls, recreated from the ground up, and motion capture was used for animation within cutscenes. In the developmental process, 343 Industries decided to explore the Forerunner fiction within the Halo universe, leading the team to design a new setting, enemies, and main antagonist. Halo 4 is 343 Industries' first original title within the Halo series-previously, development of the main series was undertaken by Bungie, the creator of the franchise. The game features a selection of weapons, enemies, and game modes not present in previous titles of the series.ĭevelopment of Halo 4 began in 2009 and continued until September 2012. The player assumes the role of Master Chief who battles against a new faction that splintered off from remnants of the Covenant, a former military alliance of alien races, and against mechanical warriors of the Forerunner empire known as the Prometheans. Halo 4 's story follows a cybernetically enhanced human supersoldier, Master Chief, and his artificial intelligence construct Cortana, as they encounter unknown threats while exploring an ancient civilization's planet. Halo 4 is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console.






Sound forge audio studio 14